KoGaMa: Parkour

KoGaMa: Parkour

KoGaMa: ืคืืจืงื•ืจ - ืฉื—ืงื• ื‘ื—ื™ื ื ื•ืœืœื ืคืจืกื•ืžื•ืช

ื”ืงื“ืžื”

KoGaMa: ืคืืจืงื•ืจ ืžืฆื™ื’ ื‘ืคื ื™ื›ื ืขื•ืœื ืžื˜ื•ืจืฃ ืขื ื›ืœ ืžื™ื ื™ ืžื™ื ื™-ืžืฉื—ืงื™ื ื•ืืชื’ืจื™ื ืฉืชื•ื›ืœื• ืœื™ื”ื ื•ืช ืžื”ื ืื•ื ืœื™ื™ืŸ ื•ื‘ื—ื™ื ื ื›ืืŸ. ื‘ืžืฉื—ืง ืจื‘-ืžืฉืชืชืคื™ื ืžืงื•ื•ืŸ ื•ืžื”ื ื” ื–ื”, ืขืœื™ื›ื ืœืฆื‘ื•ืจ ื›ืžื” ืฉื™ื•ืชืจ ื ืงื•ื“ื•ืช ื ื™ืกื™ื•ืŸ ื›ื“ื™ ืœื ืฆื—. ืืœ ืชื”ืกืกื• ืœื—ืงื•ืจ ืืช ื›ืœ ื”ืžืคื” ื•ืœื’ืœื•ืช ืžืงื•ืžื•ืช ื—ื“ืฉื™ื, ื›ืœื™ ืจื›ื‘ ื•ืืคืฉืจื•ื™ื•ืช ืจื‘ื•ืช ืœื”ืจืคืชืงื” ืžื”ื ื” ื–ื•.

ืื™ืš ืžืฉื—ืงื™ื

ืืœ ืชื”ืกืกื• ืœื—ืงื•ืจ ืืช ื›ืœ ื”ืžืคื”, ืœื’ืœื•ืช ืžืงื•ืžื•ืช ื—ื“ืฉื™ื, ื›ืœื™ ืจื›ื‘ ื•ื”ืจื‘ื” ื™ื•ืชืจ ืืคืฉืจื•ื™ื•ืช ืœื”ืจืคืชืงื” ืžืจื’ืฉืช ื–ื•. ืื ืขื“ื™ื™ืŸ ืœื ื”ืฆืœื—ืชื ืœื”ืฉืชืœื˜ ืขืœ ืืชื’ืจ ืžืกื•ื™ื, ืคืฉื•ื˜ ืขื‘ืจื• ืœืืชื’ืจ ื”ื‘ื ื•ื—ื–ืจื• ืžืื•ื—ืจ ื™ื•ืชืจ. ืืชื ื”ื‘ื•ืก ืฉืœ ืขืฆืžื›ื ื‘ืžืฉื—ืง ืจื‘-ืžืฉืชืชืคื™ื ืžื’ื ื™ื‘ ื–ื”. ืชื”ื ื• ืขื KoGaMa: ืคืืจืงื•ืจ!

  • ื—ื™ืฆื™ื / WASD = ืชื–ื•ื–ื”
  • ืขื›ื‘ืจ = ื›ื™ื•ื•ืŸ / ื™ืจื™
  • ืจื•ื•ื— = ืงืคื™ืฆื”
  • K = ื—ื–ืจื” ืœื—ื™ื™ื (Respawn)
  • Q = ืืงื“ื—

ืฉืืœื•ืช ื ืคื•ืฆื•ืช

ืฉืืœื•ืช ื ืคื•ืฆื•ืช ืขืœ KoGaMa: ืคืืจืงื•ืจ ื•ืื™ืš ืœื”ืคื™ืง ืืช ื”ืžืจื‘ ืžื—ื•ื•ื™ื™ืช ื”ืžืฉื—ืง ืฉืœื›ื ืื•ื ืœื™ื™ืŸ, ืœืœื ืคืจืกื•ืžื•ืช ื•ื‘ืื•ืคืŸ ื‘ื˜ื•ื—, ื‘ื ื™ื™ื“ ื•ื‘ืžื—ืฉื‘.